Before reading this I would recommend reading my initial review of Street Fighter V.
There has been many additions made to the game since launch. For example, we’ve had a few characters added to the roster. We’ve also seen the addition of a Trials mode and a best 2 out of 3 fights option for Ranked and casual matches along with a few other things. With all of these changes the game has a lot more than it did since launch so let’s take a look at these changes in this updated review of Street Fighter V.
One of the areas that Street Fighter V needs to really improve upon is the overall online multiplayer aspect. I previously said that the online multiplayer was stable. That is still the case when I can get it to work (which is about 40% of the time). When I am in the match I’ve had the odd occasion where the other player would seem to teleport all over the place. This is not some trick that the other player is doing. However, most of my time in online multiplayer is spent waiting or looking at loading screens instead of actually participating in a match.
Some times it takes me about 3 minutes just to search and join a match in a ranked online multiplayer. I am sorry but that is not good at all. Sure, Capcom has recommended opening up ports on a router but the average gamer is not going to end up doing this just to improve their online experience. On top of that it’s generally an unsafe thing to open up ports on your router unless you really have to do it. With that said if you have opened up some ports on your router just to get Street Fighter V to work well with online multiplayer, let me know in the comments.
There is also a battle lounge where you can see different rooms created by different people. You can then choose the room you want, enter it and then wait for your turn. If you don’t fancy waiting a long time just to automatically be connected to another player to get into a match then this might be a solution.
Story mode is still lacking a lot. It is still very short. The fights are only one round long and the computer-controlled characters are just way too easy. Even someone who just likes randomly pressing buttons (AKA button mashing) can complete the story mode with ease. That is just wrong and it almost feels like Story Mode was an after thought during the game’s development. To be fair there is an update to Street Fighter V coming out in June which will include an extended story mode, so let’s see what that brings to the table.
Another thing that Street Fighter V is still lacking in is a sort of “Arcade mode”. The idea is that you can pick one character and go through a series of fights against the computer. I think that this arcade mode would be for people who just want to play the game casually but they might not be in the mood to play against someone.
One of the things that has been added is the so-called “Trials” mode. Basically this provides you with different combos that you can do in a match. I have not played every character. Don’t get me wrong, I think it’s good to teach people how to do combos, but if you are only able to do it once in a practise situation then it’s not enough. What Capcom should have done is made Trials mode a bit more rigourous.
They should have made it So that you have to do a combo 10 times over on the left and the right side of the practise dummy. This is a more effective way of doing things. This is because when the heat of being in a match is on, you should be able to pull off a combo without having to think about it.
In my initial review of the game I gave the game 8.4 out of 10. As much as I hate to say it I am going to have to subtract 1.4 points from my original score taking it down to 7 out of 10 . The fact that you have to wait a long time before jumping into a match in online multiplayer is a deal breaker. On top of that the story mode is still short for every character. Last but not least there is no arcade mode for casual players.
I am sure that there will be a lot of angry people like me who have spent a lot of money on this game only to find that they are having issues with it. To be fair I think that Capcom may have designed this game to encourage people to play against humans instead of playing against a computer because that’s how you improve your game (as well as trying to work on combos in training mode). Long story short I would think twice before paying £45 for Street Fighter V in its current state.
Am I right to chastise Street Fighter V like this? What changes would you make to Street Fighter V? Let me know in the comments!